Buybackīuyback is an ability that allows you to pay an additional cost to put a spell back in your hand after casting it. Bushidoīushido appeared first in Champions of Kamigawa, and gives creatures extra power and toughness when they block or are blocked. Boastīoast appears in Kaldheim and allows you to pay a cost to activate a special ability if the creature it is on has attacked in that turn. Bloodthirstīloodthirst appeared in Guildpact first, and allows creatures to enter with +1/+1 counters if an opponent has taken damage in that turn. You also have to sacrifice it at the beginning of the next end step if you cast a creature with blitz. Blitzīlitz appears in Streets of New Capenna and allows you to cast a creature, give it haste, and then allows you to draw a card when it dies. Bestowīestow first appeared in Theros and allows you to cast a creature as an aura instead, and grant a creature some buffs. Battle Cryīattle Cry was first seen in Mirrodin Besieged and grants other attacking creatures +1/+0 whenever the creature with the ability attacks. It was introduced in Alpha, and the short version of the ability is that it allows creatures to attack as a group. Bandingīanding is an ability that thankfully doesn’t see much play now. | Image credit: Livia Prima/Wizards of the Coast AwakenĪwaken is an ability that allowed you to put +1/+1 counters onto a land and then turn it into a 0/0 Elemental creature with haste, that mostly appeared in Battle for Zendikar. Flying enemies can be particularly difficult to deal with. Aura SwapĪura Swap appeared in Future Sight and lets you swap the card with an Aura in your hand. AssistĪssist is a Battlebond mechanic that allows other players to pay mana towards a spell you’re casting. It was in Rivals of Ixalan and usually offered benefits for having the blessing. AscendĪscend is an ability that grants the city’s blessing once you have ten permanents in play. It’s a triggered ability that occurs when attacking, and causes opponents to sacrifice a number of permanents. AnnihilatorĪnnihilator is an ability unique to Eldrazi and appeared in Rise of the Eldrazi. AmplifyĪmplify appeared in Legions and allows you to reveal creature cards from your hand to put +1/+1 counters onto a creature. AftermathĪftermath is an ability that first appeared in Amonkhet, and it is on the second spell on dual-spell cards and allows the spell to be cast from the graveyard. AfterlifeĪfterlife appeared in Ravnica Allegiance and is a triggered ability that occurs when a creature dies, that allows you to create 1/1 White and Black Spirit tokens with flying. AfflictĪfflict was introduced in Hour of Devastation, and allows creatures to deal damage to the opponent even if they’ve been blocked. This ability reduces the cost for a spell based on the number of certain permanents you control, usually artifacts. AffinityĪffinity was introduced in Mirrodin. Absorb allows a creature to prevent some damage. Magic: The Gathering keywords explainedĪbsorb was introduced in Future Sight and hasn't been seen since. There’s a lot of them to get through, but each of them is either a part of the history of the game, or a key part of modern-day play.Ī lot of these are unlikely to be seen outside of niche Commander decks, but hey, knowledge is power, and we’re aiming to make you very powerful indeed. In order to help you learn more about them, including where we first saw each of the many MTG keywords, we’ve decided to go ahead and make a giant list explaining what keywords in Magic: The Gathering mean. While many will often have reminder text on the card, with some cards being so wordy already, it’s useful to know what each of these does. There are an awful lot of Magic: The Gathering keywords, and frankly, it’s hard to keep them all in mind.
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